Slap Happy App Store

As much as I want to love this game (believe me, I do), actually I can not recommend modes repeating this game for everyone because of the terrible twinned and all / game. A bad door at 30 fps. There is no communication in the Hall or in the play, except for small games, that doesn't matter at all, because they constantly serve Spammati are virtually no sense at all. The visual style is fascinating and beautiful and makes the game fun and appealing, but that's all other negative factors reduce my judgement for the game. There are no official server and support for MySQL, the game is 100% identical. They are often in play with people all over the world ignored, then more in the middle of the party, because the two. The game ended, there are very few players actually damping (everybody has been delimited) or b have lost the connection to other colleagues. Output: a small point which I omitted this happy wars micro-transactions. Some items are available only pay2win, but most of the items on rectification and assets as expected for a f2p. Tickets happy (happy the war premium currency) can be used to facilitate access to facilities or certain missions. For some, the premium players like for some overwhelmed, but everything depends on you, not only you, but you and your team as well. Edit: happy class, an archetype has any basis (extended class), which are open through the various missions of the game. Missions to insist to do most of the time, or to kill x amount, still shocking. As above mentioned, happy ticket can be used to make progress in some missions, the premium player to facilitate access for the trip. The community is also quite boring and developers are only communicate or listen to the players. Expressing my thoughts about the absence of the previous slap happy app store server and finally my deleted comment. TL; Twinning-DRPros beautiful visual style + good + Bo, addictive and fun GameplayCons-terrible locked framerate - lack of communication in the two games in the lobby (locked in 30) the game is to communicate a small p2w5 X number of hours - there is no sign of actually using the player - a little repetitive after. 5/10EDIT: for those that are similar to this correction, which leave a comment and tell me why, I want to hear your opinion. General comments are also welcome. . . . . .